Game Review: The Sims


You’d probably know what I’m talking about if I mentioned The Sims. However, if you didn’t, I’d be surprised, because it’s the only ancient game in which I can have an actual conversation. However, it is still a very popular game.

Sure, it’s not as popular as Apex Legends or Minecraft, but it’s still a fantastic game. I’d rate it an 8.5/10. It’s missing something; it’s a good game, don’t get me wrong, but there’s always an update that outperforms or doesn’t provide the same sense of nostalgia that it did when I first started playing five years ago. That takes me to my second point: depending on the game you play (Sims 2, Sims 3, Sims Mobile, Sims Freeplay, and so on), something is different but retains the same fundamental idea when it comes into view. You construct characters, build them residences, and interact with them to keep them alive. Another thing to consider is that DLCs and modified packs affect everything.

If you ask me, there is no original game of the Sims; it’s all just a creative mess that, if gathered into one, would either become boring extremely quickly or would only keep the same-paced individuals entertained for however long. That is a terrific marketing idea, however, even though they should be in the game, they aren’t. (Sims 3 PETS, DLCs, and so forth.) It piques people’s interest in purchasing more of the product to continue enjoying the things they appreciate while playing the game. To be honest, it’s a brilliant idea, which I believe is why so many people continue to play the game to this day.